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Yes Collada, I had seen the great work Remi has been doing creating a XNA content processor for COLLADA documents and models. I knew about the first attempt Remi had at creatig a COLLADA importer but found all the problems Remi described when trying to use it. I've read the update now on the version 2 (Damn those COLLADA devs are quick!) and it seems a lot better so will try that, shame that it's still not yet able to do annimation yet either, this is a damn shame as it would of solved a lot of peoples problems with annimation code since XNA doesn' do it natively yet (Hay Shawn you got that annimation sample yet?) at the moment thought there is a annimationcompont project on Codeplex that will have to do. I'm going to keep a keener eye on what Remi is doing in COLLADA dev from now on, he's working pretty fast and I guess he'll sort it out sooner rarther than later which is good with all the help he's getting from Leaf and Abi (great work guys keep it up) Darkside.